Call for Papers

The VECTOR workshop 2018 aims at providing an overview of the state of the art within the diverse and interdisciplinary field of virtual reality applications in psychological research and therapy. While the main focus will be on the combination of therapeutic virtual reality applications and serious gaming, VECTOR 2018 seeks contributions from the different areas related to virtual reality. This includes applications in basic research, therapies, and trainings. Furthermore, contributions from fields related to serious gaming, including educational applications, games for health and user experience studies are eligible and highly welcome. The workshop will be a forum to present and discuss recent results, ongoing work and new technologies. We also appreciate presentations of software tools and experimental setups. Furthermore, we encourage students to present their bachelor or master thesis in a talk or as a poster. Please have a look at the details below. We also suggest some general topics for the contributions, this list is of course not complete, but can inform about the intended scope of the workshop.

augmented reality

mixed reality

head-mounted displays

motion capture




body perception

serious gaming


games for health

learning and learning analytics



body image disturbance


ambulant training

VR exposure therapy

eating disorders

affective disorders

The VECTOR workshop 2018 is hosted by the Leibniz-Institut für Wissensmedien. Participation in the VECTOR workshop is free of any charge and the workshop is supported by the Werner Reichardt Centre for Integrative Neuroscience, the Tübingen University's Department of Computer Science, and the Department for General Psychiatry and Psychotherapy of the University Hospital Tübingen. If you would like to attend, please register via the main page.

If you want to hand in a contribution, you can access the submission system at the bottom of this page, powered by EasyChair. Abstracts for posters are restricted to 500 words, for talk, workshop and demonstration abstracts, the maximum word count is 2000. Please note that the conference language is English, we cannot accept submissions in German. With respect to talk and poster submission, we can only accept one submission per first-author. If warranted, authors of selected paper submissions will be invited to contribute to a special issue to the International Journal of Serious Games, the official journal of the Serious Games Society. If you have any further questions, please do not hesitate to contact us.

Important dates:

April 29 May 27, 2018: Abstract submissions due
May 29 June 10, 2018: Notification of results


There will be two presentation sessions, schedule for Thursday and Friday, respectively (see the schedule). Individual slots are scheduled for 15 min of presentation and 5 min of discussion. If you want to present recent results or ongoing research, please submit your abstract via the submission system. Abstracts are restricted to 2000 words. If you are a member of the University of Tübingen, please use the corporate design template for your presentation.


There will be a poster session in the afternoon of Thursday (see the schedule). Please send us a brief abstract - up two 500 words - via the submission system if you want to present your research ideas or your ongoing work as a poster. If you are a member of the University of Tübingen, please use the corporate design template for your poster. Please prepare your poster in accordance with the DIN A0 portrait format (84.1 × 118.9 cm).

Workshops / Tutorials

One of the main aims of the VECTOR workshop is to share practical experience regarding the implementation, validation, and application of virtual reality and serious gaming setups. Tutorials might include working with certain graphics and game engines, get hands on VR related hardware, or exploring software tools. Demonstrations and tutorial sessions are scheduled for the first day of the workshop. If you want to administrate a session of this kind, please send us an abstract with up to 2000 words. Please let us also know, whether you would like to restrict the maximum number of participants, if you require certain technical, or logistical support, and what kind of materials you would like to upload on this page (i.e. example scenarios, code, or slides).


Lab tours and demos are a great opportunity to get in touch with fellow researchers and to discuss ongoing and planned experimental setups, as well as soft- and hardware tools. If you are interested in giving a lab tour or a demonstration, then please send us an abstract (limited to 2000 words) via the submission system. Please specify what you want to show, whether you would like to restrict the maximum number of participants, and where you would like to do your presentation. We will try to schedule demonstrations at the first day of the workshop. Demonstrations of small and / or mobile setups might also be scheduled along the poster session.

The submission system is closed.